Deephaven (E4E Place Playbook)
Community | place | Updated 2026-02-26
Tags
community, playbook, place
title: Deephaven place playbook (E4E) place: Deephaven, MN (USA) last_updated: 2026-02-26 status: starter-template lane: Neighbor
Small places still have big levers. The trick is to focus on one bottleneck and one measurable ask.
Quick links
- City agendas / minutes: (add link)
- Planning / zoning documents: (add link)
- Budget calendar: (add link)
Decision map
Bodies
- City Council
- Planning Commission (if applicable)
- Public works / utilities (often huge)
This quarter’s squeeze target (pick one)
- Housing availability (small infill, ADUs, permitting predictability)
- Transport time tax (safe crossings, winter ops, bottlenecks)
- Energy bills (weatherization access, shutoff prevention)
- Local fees/process “nickel-and-dime” costs
Current pick: [pick one]
Current bottleneck hypothesis
In Deephaven, the squeeze often shows up as time + friction: slow processes, unclear rules, and “small” costs that accumulate.
Current One Ask (measurable)
Ask (draft): [who does what by when]
- Decider(s):
- Next decision date:
- Metric:
Scoreboard (3–5 metrics)
- Metric 1:
- Metric 2:
- Metric 3:
- Metric 4:
- Metric 5:
Belief tests (3–5 max)
Write tests that can be proven wrong.
Test 1 — [claim]
- Prediction:
- Metric(s):
- Comparison: peer cities / past years
- What would change my mind:
Monthly rhythm
- One ask
- One appearance (or email)
- One follow-up
- One scoreboard update